Day 1 / 6: Art Style
Night Market 2077 » Devlog
So this is my entry for the Week Jam 138, "Hack".
Going for an First-Person hacking game in a PSX-era inspired art style. So a lot of pixel art, retro shaders and low poly modeling to do.
General idea is to wander in a cyberpunk/"synthwave"-style neon streets (inspired by china towns & asian night markets) and to hack yourself into something. Plot is still under consideration.
Nothing really gameplay-wise done besides controller. Mostly done some billboard stuff and played around with the art style, which i am quite certain now what i want.
Get Night Market 2077
Night Market 2077
Status | In development |
Author | Roistock |
Genre | Adventure |
Tags | 3D, Cyberpunk, Hacking, Pixel Art, PSX (PlayStation), Retro, Synthwave, Unity, weeklygamejam, wgj |
Languages | English |
More posts
- Day 6/6: Scrapped features and quick bugfixesMar 05, 2020
- Day 5/6: Last 20 hours left.Mar 04, 2020
- Day 4.2 / 6: Security cams, bugs, vending machinesMar 04, 2020
- Day 4.1 / 6: Hacking, Beer, Game StatesMar 03, 2020
- Day 3 / 6: UI, Interactions, Level BuildingMar 02, 2020
- Day 2 / 6: Controllers, level buildingMar 01, 2020
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