Day 2 / 6: Controllers, level building


Today i've started modeling quite a bunch of props. Added also a simple controller and some speedways. Tweaked the look to the direction i want and i am starting to like it.

Next step is to expand the level and program some of the gameplay elements. Since this is a jam game, i am starting to have a little gut feeling that this game could go feature-creeping easily. There is sounds & musics to be done, and they will take at least a day, so i have only a few days left to have the graphics and gameplay nailed down.

This is what you get, when you start with only a vague idea about the game and go art style first.

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